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I've been sitting on this idea for too long. Unfortunately, it was originally inspired by my buddy and fellow intern, Chris Swan, over on MySpace, but ... The Superdrunks Defenders of the Liquid in Life Not every super-team can be the Avengers. Nor can they be the Legion of Substitute Superheroes. Sometimes the best they can hope to be is the Superdrunks, who may not be the most impressive bunch of guys, but they know how to have a good time. Drunken Master Master of Drunken Boxing The Drunken Master is leader of the Superdrunks, generally because he's the only one sober at any given time. DM's powers originate from a self-induced state of hypnosis which mimics drunkenness without the actual toxic effects of alcohol, lending him preternatural dexterity, a truly incomprehensible gait, and inhuman resilience. Unfortunately, he also tends to speak in philosophical Oriental jibberish, making it difficult to always know his intent. DM's kung-fu action is mighty indeed, his inner center allowing him to put his fists in the most vulnerable areas with strange joint-aching strikes, to roll on the ground in unpredictable directions, to waver on his feet in the most elusive ways, and pop up behind a threat before they know what's happened. He instinctively seems to know, simply by looking at it, where something or someone is most precariously balanced. Like many older men, his taste for young women is marginally unhealthy. | Powers | | Styles | | Attitudes | | | 2 | Wandering Punch | 2 | Unpredictable Motion | 2 | Sober | | 1 | Invisible Step | 5 | Indirect Assault | 1 | Intent | | 3 | Unstable Gaze | 3 | No, Behind You | 4 | Judgemental | | | 4 | Leadership | 3 | Lecherous | | | 1 | Arcane Orientalism | | | | Drives | | | | Justice | 1 | | | Truth | 1 | | | Love | 1 | | | Hope | 3 | | | Duty | 3 | Jimmy Ho Child Kung-Fu Prodigy "Jimmy Ho is young and promising, but he has much to learn." Goal: Master judges Jimmy's education. | Billy Burner Alcohol-Burning Cyborg Born to a family of NASCAR enthusiasts, young Billy dreamed of being pit crew for Dale Earnhardt. When his genius with all things mechanical came out with his first high-torque engine designed in elementary school, his place in the record books was all but assured and Billy went off to Metro State University with the desire to build the fastest, loudest, most powerful funny-car of all time. Unfortunately, an accident in his senior year -- possibly sabotage -- cut his education short and put him on an entirely different road. When the experimental engine Billy had on the block exploded, his body was thrown through a nearby brick wall. Mortally broken, Burner barely made it into a suit he had designed previously to keep drivers alive in the event of deadly crashes. When he came back to consciousness, Billy discovered that most of his body was useless and without significant hardware support, he was nothing but dead flesh. Turning his mind to the immediate threat, Billy replaced bits of his body with machinery, making himself into the very icon of speed he'd always wanted, all smooth curves and brightly-colored metal. Inside, he's still a young man who wants to be normal -- but not so much he'd give up his alcohol-fueled jetpack! | Powers | | Styles | | Attitudes | | | 2 | Armour | 1 | "It's like a part of him." | 2 | Sincere | | 4 | 3d Vision | 2 | Just a Blur | 3 | Wry Humour | | 1 | Jetpack | 3 | More Machine Than Man | 1 | Secretly Hurting | | 5 | Accelerated Reflexes | 4 | Running Out of Gas | | | | 3 | Machine Interface | | | | | | Drives | | | | Justice | 3 | | | Truth | 1 | | | Love | 3 | Jenny Spark Racer Extraordinaire "I love Jenny, but she can never know who I really am." Goal: Jenny is about to discover something about Billy. | | Hope | 1 | | | Duty | 1 | | Almo Spirit of Alcohol Animists believe that everything in the universe has an animating spirit or guiding intelligence. Perhaps it was their collective desire, or maybe they're on to an essential truth; Almo does not know. What Almo does know is that she can remember the last ten thousand years -- sometimes, hazily. To suggest she spent the whole time being "drunk" is somewhat of an understatement. The naive understanding would be that she came into being with the first deliberate fermenting and has been pleasantly buzzed ever since. Almo appears to be a young Hispanic girl of sixteen years or so, perpetually inebriated to lesser or greater degree. She never quite understood humanity outside religious rituals and bars, and often confuses life in general for a drunken brawl or party. She's everyone's drunk little sister, which can be a little strange when she really lets loose as an empowered ancient manifestation of physical truth. When she wills it, almost anything can burst into flames as if it were doused in pure alcohol. | Powers | | Styles | | Attitudes | | | 3 | Super-Strength | 3 | Casually Overpower Mortals | 2 | Curious | | 1 | Intangibility | 1 | Misunderstand Humans | 4 | Cheerful | | 2 | Flight | 2 | Party Drunkenly | 5 | Bounce! | | 4 | Pyrokinesis | | | 1 | Cute | | | | | 3 | Confused | | Drives | | | | Justice | 1 | | | Truth | 1 | | | Love | 1 | | | Hope | 4 | Tres Armie Bartender "Tres is the next avatar of Alcohol, but the time is not yet right." Goal: Tres moves one step closer to claiming his destiny. | | Duty | 2 | | Black Swan The Immortal Drunk It's said that God looks out for drunks and little children. What happens when you become aware of this seeming immortality? What if you found a way to permanently induce a state of chemical inebriation on yourself? For the Black Swan, you decide that the world needs a saviour -- even if that saviour is pretty well in the bag and a bit unstable on his feet. Having used his background in chemistry to alter his neuropeptides, Black Swan is almost entirely unstoppable, when not weaving unsteadily and peering through bleary eyes. When in the midst of combat against the evil in the world, he usually finds himself untouched amidst a pile of rubble and debris. | Powers | | Styles | | Attitudes | | | 3 | Invulnerability | 5 | Massive Property Damage | 4 | Reluctant | | 2 | Regeneration | 1 | Slurred Speech | 3 | Jerk | | 1 | Super-Agility | 3 | "I get knocked down ..." | 1 | Confident | | | 2 | Upset People's Plans | 2 | Friendly | | | 4 | Unstoppable | | | | Drives | | | | Justice | 5 | John Fayetteville Third Lord of Fayetteville "John is my friend, but he wants me to give up vigilanteeism." Goal: John confronts Swan. | | Truth | 1 | | | Love | 1 | | | Hope | 1 | | | Duty | 1 | | |